Max Payne 3 PS3 (USA) PKG

Max Payne 3 PS3 game is a third-person shooter game which is available in ISO and PKG format. This game was developed by Rockstar Studios and Rockstar Games and was released on May 15, 2012. This game is played from the third person perspective. As a player, you can control Max Payne, a late detective who has become a vigilante after the murder of his wife and little daughter. In the game, he was appointed as a private security contractor in Brazil. Max Payne quickly becomes intertwist on a quest filled with death and disloyalty.
Max Payne 3 PS3 game was received generally favourable to positive reviews from the gaming critics and other gaming platforms. The average score of 87 out of 100 based on 31 reviews for the PS3 version, 86 out of 100 based on 80 reviews for the Xbox 360 version, and 87 out of 100 based on 30 reviews for the PC version. Max Payne 3 game sold approximately 3 million copies in its opening week. In the opening month, the game sold 440,000 copies in the US. One year after the release, the game had managed to sell four million copies. Max Payne 3 game received Best Animation at the 2012 Inside Gaming Awards. It also received multiple nominations from other gaming publications, including Best Shooter game of the year.
DeveloperRockstar Studios
PublisherRockstar Games
SeriesMax Payne
Game nameMax Payne 3
PlatformPlayStation 3
Game formatBLUS30557  [Copied From DVD]
Size13GB
UpdateYes
Release DateMay 15, 2012
LicenseYes
GenreThird-person Shooter
ModeSingle-player, Multiplayer
Another element to the game, presented in Max Payne 3, is the cover system, which enables players to pick up a strategically favorable position and avoid from taking harm from enemies. To advance through the direct story, players go up against enemies all through levels. The game highlights intelligent cut-scenes which progress consistently into proceeding with gameplay; there are no stacking screens crosswise over gameplay and cutscenes. In battle, auto-point and a cover system can be utilized as help against enemies. Should players take harm, painkillers can be utilized to recover wellbeing. Players utilize skirmish assaults, guns, and explosives to battle enemies.
In real life groupings, slug time can be utilized; utilizing this element, it is conceivable to see each shot strike a foe in detail. The game likewise uses a “Last Stand” workman, conceding players a beauty period when well-being is completely drained, enabling them to murder the foe that last injured them. In the wake of utilizing the shoot-avoid technician, which empowers players to evade foes by jumping, players may shoot at any edge while remaining grounded.

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